AGENCY / Wunderman
CLIENT / Microsoft
MY ROLE / Sr Art Director, UI Designer
AGENCY / Wunderman
CLIENT / Microsoft
MY ROLE / Sr Art Director, UI Designer
AGENCY / Wunderman
CLIENT / Microsoft
MY ROLE / Sr Art Director, UI Designer
AGENCY / Wunderman
CLIENT / Microsoft
MY ROLE / Sr Art Director, UI Designer
With the releasing of the most powerful console, the Xbox One X, my team was tasked to show gamers how extraordinary the X1X launch titles were. Assisted by Artist, Jeff Soto, we created a campaign that combined the most anticipated Xbox games and some pretty awesome visuals— the Xbox Wormhole was born.
With the releasing of the most powerful console, the Xbox One X, my team was tasked to show gamers how extraordinary the X1X launch titles were. Assisted by Artist, Jeff Soto, we created a campaign that combined the most anticipated Xbox games and some pretty awesome visuals— the Xbox Wormhole was born.
With the releasing of the most powerful console, the Xbox One X, my team was tasked to show gamers how extraordinary the X1X launch titles were. Assisted by Artist, Jeff Soto, we created a campaign that combined the most anticipated Xbox games and some pretty awesome visuals— the Xbox Wormhole was born.
With the releasing of the most powerful console, the Xbox One X, my team was tasked to show gamers how extraordinary the X1X launch titles were. Assisted by Artist, Jeff Soto, we created a campaign that combined the most anticipated Xbox games and some pretty awesome visuals— the Xbox Wormhole was born.
With the releasing of the most powerful console, the Xbox One X, my team was tasked to show gamers how extraordinary the X1X launch titles were. Assisted by Artist, Jeff Soto, we created a campaign that combined the most anticipated Xbox games and some pretty awesome visuals— the Xbox Wormhole was born.
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